
Smash-n-Dash: Game
Team of 2
Made in P5Js
Overview:
Type: Game Design
Role: Lead Artist
Date: 10/31/2023
This Project was for my Interaction Studio 1 class at
California State East Bay. We were pair in a group of two
in which our task was to create a game in P5JS code
language. While Original I thought to be more involved
in the coding part, my partner in project ran with the code
faster then I catch up. This however gave me the chance
to just focus on the art and design to really help the game
stand out. A game running well isn’t just everything,
the juice of Art and sound also plays a major role in drawing
people to the project

Sprites


Player


Pumpkin


Boss & Seed
Backgrounds


The pieces used to make the Background of the game, we would layer each piece and fit them
together, the original mock-up is on the far right.

Player Health




Instead of using a static three hearts, I experimented with having different levels of panic
for the player’s health, similar to Doom; however, like Doom, I should have also still had a number or another indicator for hit points for the player. Probably hearts on the other sidebar.
